![]() ![]() Clash royale, which as a very similar monetary system doesn’t limit that kind of stuff, but keeps the pass rewards as well, still providing incentive to purchase the pass. Also I think it’s a bit silly to put a limit on how much AP you can earn per day. I bought the season past for Guadua, and she’s a really fun and powerful rival, but it seems the only way to get her is with the pass. I love the core gameplay mechanics, but I think this game has a bit too many paywalls. Also, there are daily Elemental Dungeons that cost over $1 worth of premium currency to enter each time, and if I understand correctly from how they were described in-game, they don’t even guarantee rewards if you fail them.Again, a cool idea, but there are much better ones out there that are less expensive in the long run. Also the only half-decent way to earn gold is to spend some premium currency to enter dungeons and have a chance to get some, with one-time “Plunder Dungeons” available for free from the shop sometimes, which doesn’t really make any sense. So I guess maybe the ratings are so good because negative reviews are removed or something?But anyways, previously I mentioned that it revolves around PvP, with AI matches for rewards ending really quickly, but it turns out if you get lucky and don’t find a match in 30 seconds, you can choose to face an AI opponent, which is one nice thing.Though it still tries to make you buy the Season Pass after pretty much every match, and without the season pass, rewards are severely limited. ![]()
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